Unity Virtual Reality

  

Unity Reflect keeps everyone on the same page to streamline communication, speed up iteration, and drive better decisions. With a live link to the original BIM models, you’re always collaborating in real-time. You can use Unity Reflect to bring Revit, BIM 360, Navisworks, SketchUp, and Rhino projects into the Unity. Virtual Reality (VR) is a computer-simulated 3D environment that allows us to simulate highly immersive physical presence in imagined worlds or even corresponding to places in the real world. At Unity Studios, we have worked with VR since 2011 (before Oculus DK1 was even released) and are still on the forefront in regards to the possibilities in VR. Designed for anyone new to Unity, this guided learning journey is your first step toward gaining the background, context, and skills you need to confidently create in the Unity Editor and bring your vision to life. Experience hands-on learning as you discover what’s possible with Unity and unlock free assets to support you in creating your. Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

Unity Virtual Reality Tutorial

Virtual Reality with Unity [Video]

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eLearning Skill level: All Levels
Tutorial

Virtual Reality with Unity [Video]: Build effective, realistic, and exciting Virtual Reality games in Unity 3D

If want to know how to build the most vivid and realistic games using Unity, this is the perfect tutorial.

Unity Virtual Reality

Virtual Reality is an exploding market and there is still a lot to discover about it. Unity 2019 is an intuitive multiplatform game engine that has become the industry standard for building Virtual Reality games, applications, and experiences for the new generation of consumer VR devices.

In this course, you will learn about the specifics of Virtual Reality development in Unity. You will learn how to intuitive VR user interfaces and integrate audio and video into your application to give a lasting impression. You will build practical solutions to some of the key issues facing Virtual Reality with helpful tips for making better VR experiences.

By the end of this course, you will have learned how to create a VR game using Unity 3D and implement some of the most common and useful interactions and game mechanics. You will also know how to think in VR and create a comfortable and effective user experience.

  • Concepts and components of the Unity Engine and Editor and how to set up a project ready for VR
  • Create a User Interface (UI) and game menu and build Interactions with C# scripting
  • Learn VR elements and build a state machine through Unity’s Animator
  • Learn how to design an effective and solid virtual reality experience
  • Achieve a stable framerate
  • Master the tools and techniques you’ll need for optimal VR performance.
  • Learn the use of universal UX concept and some specific rules for VR design using Unity
  • Use optimization techniques to achieve optimal VR performance

Please note that this course uses Unity 2019 and assumes prior working knowledge of Unity; however, those who have migrated to Unity 2020 will still benefit from the features and project deployment covered in this course. Please also note that knowledge of C# is also required for this course.

Programmers or game developers who have a basic knowledge of Virtual Reality and want to explore what Unity has to offer will also find it useful.

eBook Details:

  • Paperback: 592 pages
  • Publisher: WOW! eBook (July 30, 2020)
  • Language: English
  • ISBN-10: 1839217332
  • ISBN-13: 978-1839217333
Vr unity tutorial

eBook Description:

Unity 2020 Virtual Reality Projects, 3rd Edition: Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling

This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions – the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices.

Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You’ll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You’ll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies.

  • Understand the current state of virtual reality and VR consumer products
  • Get started with Unity by building a simple diorama scene using Unity Editor and imported assets
  • Configure your Unity VR projects to run on VR platforms such as Oculus, SteamVR, and Windows immersive MR
  • Design and build a VR storytelling animation with a soundtrack and timelines
  • Implement an audio fireball game using game physics and particle systems
  • Use various software patterns to design Unity events and interactable components
  • Discover best practices for lighting, rendering, and post-processing
Unity download

Vr Unity Tutorial

By the end of this Unity 2020 Virtual Reality Projects, Third Edition book, you’ll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.